This game was originally very grim and was probably gonna get set with a T for Teen rating, so nintendo brushed it up. I think it took off 10 to 20 points of health, and it always scared the crap out of you because it was freaking loud and came out of nowhere. Pic #5: Luigi suffering from overcharge, which is when you use the Poltergust for too long (I believe 100 seonds.) and it basicly explodes and takes off some health.Īlso, there was a really horrible thing in the game that the ghosts could do called a superscare, where there was a sort of ghostish sound, and if you couldn’t tell where it was coming from, a ghost would pop up and scare you half to death. Pic # 2: The original version of room 1, but instead of paintings, it has ghost elders. as DRMARIOX said, becomes some sort of zombie. Pic # 1: The gameover sequence in which Luigi gives up to the ghosts and. Here, people, this should clear things up: He shot his rifle at you as you ran around the Safari Room. He said too that they made a compatible version from Luigi’s mansion that with an accessory is able to display in special LCD TVs the game in 3D.Īccording to a issue in nintendo power,there was going to be a hidden boss ghost that was a generic austrailian hunter guy,and had dialogue that was on the lines of saying he wanted to Kill you and mount your head on the wall. Miyamoto recently spoked about the Nintendo 3DS system, and said that the Nintendo Gamecube was capable of playin stereoscopic 3D video. Thanks to SteamingBullet, Matthew Burke and Gabrielwoj for the contribution! “luigi_V.bti_color/alpha”, probably with perfect ending, with all the money caught. “luigi_g.bti_color/alpha”, probably with medium ending, with a good quantity of money.
“luigi_b.bti_color/alpha”, probably with Bad ending, with low money. Three unused different looking sprites were found by Gabrielwoj, as can see below: The ending screen would probably unlock to your file a “congratulations” image, or probably just an image for the ending, such as a picture in the wall. Other differences include slight changes in room designs, a beta coin meter, and many other objects. On the side note, the Poltergust 3000 was more squarish compared to the final’s version. Once it got to 10, the Poltergust 3000 would burst into flames, and cause Luigi to collapse onto the floor, also having Luigi lose some of his HP. The Poltergust 3000 once featured a “heat meter”, showing of how hot it would get from sucking objects and ghosts up. The near final build had more of a cartoony icon set, while the final build has the more realistic icon set. It is suspected that the Gameboy Horror had at first the time keeping function, and then the Gameboy Camera-like mode, and the onto a different version of the final’s GBH. In other builds, the Gameboy Horror also feature a Gameboy Camera-like effect, so it showed everything it could “see”. It is said that if Luigi did not save Mario within the 24 hours he had, the mansion, along with mario, would vanish. In very early screenshots (all being the E3 version), there were shots of a timer in the Game Boy Horror, possibly hinting that the game was either going to have a challenge mode or a time limit, but was scrapped in the final version. If the ghost still exists, it would have the same behavior as a ReDead. This would cause 50 HP to be drained from Luigi’s health and temporarily shrink his total HP to 50 as well. Of what the ghost did was come up behind Luigi and scream causing Luigi to yell in fear and fall to the ground. It was colored dark purple, had a similar look to the pink beta ghost, and was only found in the hallways of the Mansion. There was also another ghost that was scrapped from the final. The blue ghost was originally a purplish colored ghost with smaller eyes and mouth. The tall and thin pink ghost was once an orange lanky ghost with a huge nose. The Orange ghost used to be a pink colored ghost featuring smaller eyes and mouth. The 3 main ghosts (Orange, Pink, and Blue) were very different looking than their present day forms. In its beta E3 2001 version, Luigi’s Mansion featured different ghosts than the final version.